Fallout 4 crashes trying access menu2/11/2023 The Institute set received by far the most polish, with window walls being re-done using custom models, half balcony railings added, wonky textures being changed and more. The greenhouse set was expanded as well, with unbroken glass versions of most of the set being added. Also expanded upon was the warehouse building set, which featured a near re-do of most of the sets snap points, as well as a the addition of another variation of the set, featuring much, much taller walls (see the screenshots for examples). I also added several new pieces to it, such as various types of roof pieces, corner doorways, and stairs with railings. The Brick building set was completely redone, making it much more feasible to actually build buildings with. A true fix will have to wait for the GECK.Īs part of the general polish of this release I also examined the majority of the build sets in the game. It’s mostly hit and miss at this point, and I’ve noticed some NPC’s will use it fine for a second, then suddenly forget how to walk up stairs and immediately walk around it. Navmeshing was also looked at, with many fixes being tried for it, namely for the vault catwalk stairs, the the aforementioned BoS barriers, and several other assorted pieces from various build sets. I also added snap points to the shop and diner counters added by the mod, which fit well together. I added snap points to all the mod-added chainlink fences, Junk Fences, and wrought-iron fences, as well as to the BoS Airport barriers and walkways. Note that this is a patch so you will still need the full Homemaker.esm file, and it is recommended you delete the patches previously added by the mod.įences and walls received a lot of attention this update. This update also adds a patch that fully ports the mod over to use the SK resource. To that end, I went through every single item and recipe in the game, added missing properties, adjusted recipes, icons and place/pickup sounds, and tried to make as many things as user friendly as possible. Because of this, the focus has been primarily on fleshing out and developing items already added by the mod. See the pictures for more info, and see below for more info on the much larger 1.32 update.ġ.32 is an update focused on bringing the mod up to a consistent, high-quality standard. I did manage to fit another build set in, however! Some of you may recognize it from a previous addon that was floating around, but the set incorporates bits of the vanilla retaining wall set with the addition of some custom meshes by Jayrun! It’s currently split between the Fences/Concrete Fences and Landscaping/Paths categories for the walls and floors respectively. You can see more info on the changelog here. I also tweaked the multi-story walls a bit, fixed a couple missing properties, and added a few items here and there. This may cause them to move, however, and you will need to replace (store/scrap) the greenhouse roofs to avoid invisible walls. Items of note were some re-models of several problematic meshes, such as the greenhouse roofs, vault catwalk stairs and the brick building stairs, so that they are more easily placeable and in the case of the stairs, have proper navmeshing. Update News: 1.33 is mostly a bugfix release which will hopefully improve usability of the mod. There have also been times where I've had issues with a game, left it for over a year, come back and it's worked first time.Homemaker is a mod that greatly expands on the vanilla crafting system for settlements, and adds over 1000 new, fully-balanced objects to craft, ranging from cars, to refrigerators to working street lights and everywhere in between! The mod also features a new Institute build set, with placeable snapping walls, floors, stairways and more! Whether you’re a mad scientist, longing for the good ol’ days, just trying to scratch out a new living in the wastes, or a sadistic raider, Homemaker has something for you! Most of the time, you will simply have to go through the "process of elimination" to find out what is the cause of any bug, glitch or crashing. Your issue might only be specific to your setup and/or configuration. I wouldn't expect a "dead certain" solution from them. There, I just did most of their work for them lol. Verify cache, uninstall/reinstall, verify game file integrity, don't use mods, make sure it's the latest version, install the latest drivers for your graphics card. Hence, you will probably receive copy/pasted emails with what to do. The problem with asking official support, is that they will give you generic replies (as do most companies who provide technical support) and probably ask you to do the same things as posted here, in the forums. Bethesda don't know your system and can't predict how it handles specific functions.
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